Small City: U̹dî Kûqachû Kâchyâ

U̹dî Kûqachû Kâchyâ

U̹dî Kûqachû Kâchyâ
Example Rattu architecture.
StateDaland
ProvenceMovovaz̄ado Provence
Sub ProvenceSekikskpevova County
RegionShrewsval Steppe
Founded994
Community LeaderLord Khèbëd
Area8 km2 (3 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation1100 m (3608 ft)
Average Yearly Precipitation92 cm/y (36 in/y)
Population2036
Population Density254 people per km2 (678 people per mi2)
Town AuraTruename Magic
Naming
Native nameU̹dî Kûqachû Kâchyâ
Pronunciation/ˈu̹dɪː/ /kʊˈqaʧʊ/
Direct Translation[healthy] [behavior]
Translation[Not Yet Translated]

U̹dî Kûqachû Kâchyâ (/ˈu̹dɪː/ /kʊˈqaʧʊ/ [healthy] [behavior]) is a temperate Small City located in Sekikskpevova County, Movovaz̄ado Provence, within the Daland.

The name U̹dî Kûqachû Kâchyâ is derived from the Goblin language, as U̹dî Kûqachû Kâchyâ was founded by Zhihl, who was culturaly Rattu.

Climate

U̹dî Kûqachû Kâchyâ has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a pleasant 25°C (77°F). U̹dî Kûqachû Kâchyâ receives an average of 92 cm/y (36 in/y) of precipitation, most of which comes in the form of rain during the spring. U̹dî Kûqachû Kâchyâ covers an area of nearly 8 km2 (3 mi2), and an average elevation of 1100 m (3608 ft) above sea level.

Overview

U̹dî Kûqachû Kâchyâ was founded durring the late 11th century, by Zhihl. The establishment of U̹dî Kûqachû Kâchyâ suffered from many setbacks, delays, and obsticles, most notably a group of U̹dî Kûqachû Kâchyâ which required millitary assistance exterminate before the community could finish being built.

U̹dî Kûqachû Kâchyâ was built using the conventions of Rattu durring the late 11th century. Naturaly, all settlmentss have their own look to them, and U̹dî Kûqachû Kâchyâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

U̹dî Kûqachû Kâchyâ is is constructed arround a series of restrictive cobblestone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. U̹dî Kûqachû Kâchyâ's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The city's top tier civilian fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

A look around U̹dî Kûqachû Kâchyâ has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in U̹dî Kûqachû Kâchyâ long.

Civic Infrastructure

U̹dî Kûqachû Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

U̹dî Kûqachû Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within U̹dî Kûqachû Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for U̹dî Kûqachû Kâchyâ's parks.

U̹dî Kûqachû Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within U̹dî Kûqachû Kâchyâ.

U̹dî Kûqachû Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

U̹dî Kûqachû Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

U̹dî Kûqachû Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

U̹dî Kûqachû Kâchyâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

U̹dî Kûqachû Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain U̹dî Kûqachû Kâchyâ's public wards, blessings, and other arcane systems.

U̹dî Kûqachû Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for U̹dî Kûqachû Kâchyâ's natural decorations nor waterways.

U̹dî Kûqachû Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

U̹dî Kûqachû Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

U̹dî Kûqachû Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

U̹dî Kûqachû Kâchyâ's mayor's house was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

Due to the actions of local Kami, summer is skipped in U̹dî Kûqachû Kâchyâ.

The Skinwraith near U̹dî Kûqachû Kâchyâ are known to be quite timid.

U̹dî Kûqachû Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves gestures to channel Conjuration energies of tier 1 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 4
  • Farmers: 5
  • Farm Laborer: 10
  • Hunters: 7
  • Milk Maids: 5
  • Ranchers: 2
  • Ranch Hands: 6
  • Shepherds: 5
    • Farmland: 8225 m2
    • Cattle and Similar Creatures: 509
    • Poultry: 6108
    • Swine: 407
    • Sheep: 20
    • Goats: 4
    • Horses, Mounts, and Beasts of Burden: 203

Craftsmen

  • Arms and Toolmakers: 4
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 4
  • Candlemakers: 7
  • Carpenters: 6
  • Clothmakers: 5
  • Coach and Harness Makers: 2
  • Coopers: 5
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 7
  • Gunsmiths: 4
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 2
  • Leatherwrights: 5
  • Locksmiths: 2
  • Matchstick makers: 3
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 3
  • Roofers: 2
  • Ropemakers: 2
  • Rugmakers: 1
  • Saddlers: 4
  • Scabbardmakers: 4
  • Scalemakers: 2
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 7
  • Tailors: 9
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 6
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 3
  • Butchers: 5
  • Chandlers: 4
  • Chicken Butchers: 5
  • Entrepreneurs: 2
  • Fine Clothiers: 4
  • Fishmongers: 5
  • Florists: 1
  • Potion Sellers: 3
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 4
  • Wheelwright: 3
  • Woodsellers: 1

Service workers

  • Bakers: 10
  • Barbers: 10
  • Coachmen: 2
  • Cooks: 8
  • Doctors: 4
  • Gamekeepers: 3
  • Grooms: 1
  • Hairdressers: 7
  • Healers: 5
  • Housekeepers: 5
  • Housemaids: 10
  • House Stewards: 5
  • Inns: 2
  • Laundry maids: 3
  • Maidservants: 7
  • Nursery Maids: 3
  • Pastrycooks: 6
  • Restaurateur: 8
  • Tavern Keepers: 10

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Chemical Workers: 1
  • Coal Heavers: 4
  • In-Town Couriers: 4
  • Long Haul Couriers: 4
  • Dockyard Workers: 4
  • Hay Merchants: 1
  • Leech Collectors: 5
  • Millers: 5
  • Miners: 4
  • Oilmen and Polishers: 3
  • Postmen: 4
  • Pure Finder: 2
  • Skinners: 6
  • Sugar Refiners: 1
  • Tosher: 3
  • Warehousemen: 7
  • Watercarriers: 4
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 3
  • Clerk: 4
  • Dentists: 1
  • Educators: 5
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 2
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 2
  • Consultants: 1
  • Exorcist: 4
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 4
  • Lawyers: 2
  • Legend Keepers: 3
  • Militia Officers: 16
  • Monks, Monastic: 5
  • Monks, Civic: 6
  • Historian, Oral: 4
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 4
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 3
  • Scholars: 3
  • Spiritualist: 3
  • Slayers: 1
  • Storytellers: 7
  • Military Officers: 7

Cottage Industries

  • Brewers: 6
  • Comfort Services: 7
  • Enchanters: 2
  • Herbalists: 2
  • Jaminators: 6
  • Needleworkers: 7
  • Potters: 3
  • Preserve Makers: 5
  • Quilters: 2
  • Seamsters: 9
  • Spinners: 5
  • Tinker: 2
  • Weaver: 5

Artists

  • Actors: 2
  • Bards: 3
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 2
  • Inlayers: 2
  • Musicians: 5
  • Painters, Art: 1
  • Playwrights: 2
  • Sculptors, Art: 1
  • Wood Carvers: 7
  • Writers: 7

Produce Industries

  • Butter Churners: 7
  • Canners: 7
  • Cheesmakers: 6
  • Millers: 3
  • Picklers: 3
  • Smokers: 2
  • Stockmakers: 2
  • Tobacconists: 3
  • Tallowmakers: 4

675 of U̹dî Kûqachû Kâchyâ's population work within a Foundational Occupation.

1321 of U̹dî Kûqachû Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 40 (2%) are noncontributers.

Points of Interest

U̹dî Kûqachû Kâchyâ is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

U̹dî Kûqachû Kâchyâ has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath U̹dî Kûqachû Kâchyâ, swallowing large sections of the community. U̹dî Kûqachû Kâchyâ lost 119 people, 291 livestock, and 43 buildings in the disaster. This disaster is often refereed to as The Heartbreak Swallowing.

History